//0x44 bytes (sizeof)
struct _WHEAP_WORK_QUEUE
{
struct _LIST_ENTRY ListHead; //0x0
ULONG ListLock; //0x8
volatile LONG ItemCount; //0xc
struct _KDPC Dpc; //0x10
struct _WORK_QUEUE_ITEM WorkItem; //0x30
VOID (*WorkRoutine)(struct _WHEAP_WORK_QUEUE* arg1, struct _LIST_ENTRY* arg2); //0x40
};